Softography

Below is a brief synopsis of all the games published by Elite, listed in chronological order.




Kokotoni Wilf (1984)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard

Description
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Airwolf (1984)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, BBC, Atari 8-bit, Commodore Plus/4
Number of Players: 1
Controls: Keyboard

Description
AIM : As ace helicopter pilot Stringfellow Hawke, you have been chosen to fly the top-secret AIRWOLF helicopter. To test your prowess, the CIA has assigned you to a dangerous rescue mission: five important US scientists are being held hostage in an underground base deep underneath the Arizona desert. It's your task to guide AIRWOLF through the caverns to destroy the base's defence control boxes so that you can penetrate to the heart of the complex and rescue the scientists...

GAMEPLAY : AIRWOLF bears some slight similarities to the old arcade classic DEFENDER, with a nod in the direction of GALAXIANS as well. You must shoot your way through the defence fields and electric fields protecting the caverns within the base, and avoid the incoming fire from the large and strategically-positioned guns. As well as this, you must also prevent the AIRWOLF from crashing into the base's walls and the various obstacles around it, which is not an easy task!

 

911 TS (1985)

Available on: ZX Spectrum, Commodore 64
Number of Players: 1
Controls: Keyboard

Description
The course is there, waiting, all set to devour you at the slightest mistake. Eight fierce sections, each with it's own challenges. Skilful driving and thoughtful use of extra equipment is the key to the game. You will choose Dunlop tyres of course, but which ones? SP82 Rally Tyre for dusty conditions? Perhaps Dunlop formula for all round rally performance? The choice is yours and it could cost you your life. At the least it will cost you money. Life would be simple if finances were bottomless but alas no. You only have two thousand pounds to spend on your vehicle. Not only that but you are responsible for collecting the equipment yourself. So as you may gather, the task ahead is to say the least, a bit tough!

GAMEPLAY

The game is divided into two sections. The first, The Buying Section, is where the player can pay for the extra equipment he or she may need in the chase. The second, The Chase, is where the player takes the vehicle to its limits on screen, picking up the extra equipment ordered and evading the enemy.

 

The Dukes of Hazzard (1985)

Available on: ZX Spectrum, Commodore 64
Number of Players: 1
Controls: Keyboard

Description
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The Fall Guy (1985)

Available on: ZX Spectrum, Commodore 64
Number of Players: 1
Controls: Keyboard

Description
"READY WHEN YOU ARE, MR. SEAVERS ..." ... an exclusive location report from the set of the new computer game production of 20th Century Fox Television's THE FALL GUY.

The Train Stunt ...

"Okay, sweeties, now I want absolute quite on the set. Where's that Seavers stunt guy? Ah, there he is. Colt baby, this is a piece of cake. All you've got to do is jump onto the train from the top of the brick tunnel, then run along the carriage roofs as the train goes by. What did I tell you, big guy, it's easy peasy. Okay, this is it. Take One, and ... Action! That's it, Colt, onto the first carriage, the train's moving. Move baby, there's the tunnel coming up and ... oh ... oh! Pick him up boys, we'll go again. Take Two and ... Action! Okay Colt, you're moving well this time. Jump the carriages, leap the gaps, don't fall between them ... er ... oops. Colt, babe, you know I love you, but you must know by now that you've got to get it right first time. There's still the runaway trucks and the nasty tank things to deal with, to name but a few. Let's get on with it."

Colt's Brief From The Director (PLAYING Instructions)

"Colt, honey, I know you're nervous, but we've got a limited amount of capital to make this epic, and every second that's wasted costs us cash, as well as precious studio time. So what I want you to do is get me some good FOOTAGE in the shortest time possible. You must remember, doing something like this on that "Bionic Guy" show you worked on, yes? When we've completed all the stunts, our darling producer will give us some lovely lolly so that we can film more of your daring capers, won't that be nice? Don't forget my promise, if you can help us raise the capital to $64,000, then I'll let you go on a nice little holiday. How's the Caribbean sound?"

 

Commando (1985)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, BBC
Number of Players: 1
Controls: Keyboard

Description
You are Super Joe the crack combat soldier of the eighties battling against all odds to defeat the advancing rebel forces. Equipped with only an M60 machine gun and six hand grenades you carry out your lone crusade, forcing your way into hostile territory. Mortars, grenades and dynamite rain from the skies and explode around you. Enemy bullets fly past you in all directions, trenches, cliffs and lakes block your path. Rebel forces appear from caves, strong holds and troop carriers to stop your progress. You must show no mercy. You must not retreat. You must keep pushing yourself further and further into enemy lines, collecting supplies of hand-grenades from defeated outposts, until you reach your final objective, the fortress. Developed with the aid of Capcom to produce the closest possible re-computer simulation of the original arcade No. 1 hit game. Have you got the skill and stamina to defeat the enemy!

 

Frank Bruno's Boxing (1985)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4
Number of Players: 1
Controls: Keyboard, Joystick

Description
The sport of boxing is probably the most fearsome contact sport practiced today. It holds a strange, almost sadistic fascination with sports fans around the world. Boxing has been the subject of films, documentaries, and controversy. If combines physical skills such as stamina, strength, courage and endurance to produce an immensely exciting sport. Now you can experience the fast and furious sport without risking life or limb, because Frank Bruno, one of the World's greatest ever boxers, presents the World's Greatest Boxing Game.

The object of the game is to defeat eitht boxers in succession in persuit of the Heavyweight Championship of the World. Fighting styles of each of the boxers are different, each one more intelligent than the last. To defeat an opponent 'Bruno' mush achieve a 'Knock Out' by knocking him down three times during a single three minute round, to do this Bruno must reduce his opponent's 'Status' to zero, by avoiding the blows made by the opponent and punching the opponent when his body or head is unprotected. By making repeated successful blows, Bruno's Punch Power increases. The KO indicator flashes when 100% punch power is achieved, this allows you to use the Right Hook/Uppercut.

 

Frank Bruno's Boxing was co-designed by Paul Holmes (paulh@unlimited.com)

 

Grand National (1985)

Available on: ZX Spectrum, Commodore 64
Number of Players: 1
Controls: Keyboard

Description
The Grand National course is regarded as the toughest race course in the world. Those who ride it risk injury or death jumping fences such as the chair, a notorious fence nearly four feet wide and rive feet high, fronted by a six foot ditch. It isn't surprising that this fence has been responsible for many injuries over the years. It is your job as the jockey not only to conquer the course through knowing your horse, but also to make the choice of horse that you will ride in the race. The whole game can be won or lost on this decision alone. The game combines these factors to produce a combination of strategy and skill, with all the excitement of the Grand National on your screen. Running a number of nationals can build up a career record, and a final award is given to the top riders. Now take the reins on your 48K ZX Spectrum and gallop your way into the record books!

THE GRAND NATIONAL

The Grand National is the ultimate race of the National Hunt season. It is run, and always has been run, at the Aintree Race course near Liverpool. The full Aintree course involves sixteen fences, and all but the last two of these are covered for a second time round, making a total of thirty fences to be jumped. The National has a maximum entry list of forty horses but some horses pull out before race day due to injury or ill-health of either the horse or the key. The riders range from amateurs fulfilling a life-long dream, to the professional jockeys who ride with one intention, to win! The National lasts about ten minutes, but in our game the clock runs faster to shorten the game time.

Elite's Grand National is a computer game that combines strategy and arcade action to reproduce all the excitement of the World's most famous horse race.

 

Grand National was designed by Paul Holmes (paulh@unlimited.com)

 

Roller Coaster (1985)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
Roll up, roll up, for all the thrills and spills of the greatest rides on Earth! All the fun of the fair is right here at your fingertips, so prepare yourself for the most exhilarating time of your life! See the miners at work in the Gold Mine; ride the Ghost Train (if you dare) and go for a breathtaking ride on the Log Flume - but don't get your feet wet! Sixty fast-moving, all-action screens are awaiting your discovery, your final conquest being the vast, high-speed and stomach-churning ROLLER COASTER. Ride it at your peril!

SCENARIO

Colonel G. Bogey's Pleasure Park is in full swing - but what's this?! A disgruntled employee has swiped the takings and left them scattered all over the fairground: and he's sabotaged all the rides so that they can't be switched off! The Colonel's closed the Park - but can he get his money back? The only way he can do it is to ride the rides - but at the speed they're going it looks like suicide to try. Is it worth it? Of course it is!

 

Bomb Jack (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4
Number of Players: 2
Controls: Keyboard, Joystick

Description
Collect the bombs and defeat the various enemies around the screen.

HINTS/CHEATS

Collect 23 fizzling bombs for a massive 50,000 point bonus. Every so often a disk bearing the letter P arrives heralded by a siren sound; collecting this immobilises the enemies and turns them into smiling faces which can be collected for more points. An E disk adds an extra life, while a B adds points and increases the value of subsequent bombs collected.

Bombjack 1 and 2 were written by Paul Holmes (paulh@unlimited.com)

Ghosts 'n' Goblins (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4
Number of Players: 1
Controls: Keyboard, Joystick

Description
A brave knight is just about to propose to his dusky eyed maiden, when out of a dark sky swoops a highly salivating demon. Before the knight can so much as re-buckle his armour, the horrible monster seizes the knights beloved and sweeps her off to its foul lair.

Scampering across a scrolling landscape, he must make his way to the demon king's murky lair to rescue her, within a time limit.

Section 1: Graveyard/wood

Section 2: Ice palace/Ghost town

Section 3:Monster's den/Catacombs

 

1942 (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4, MSX
Number of Players: 2
Controls: Keyboard, Joystick

Description
It is 1942, and war is raging in the Pacific. The enemy's fleet and airforce are growing in strength. It is up to you to restrict their numbers in a daring solo mission. Your carrier will take you as far as it dares, but from then on you are on your own. Fly your plane over enemy territory and installations, scattered islands and rough terrain. Smart manoeuvring and skillful aerobatics are required to outwit the enemy planes; recovering the mystery POWer capsules will give your plane extra capabilities. Be prepared - enemy gunners have their sights set on you, and their pilots are prepared to die to thwart your mission. The carrier awaits your safe return - but have you the skill to survive?!

Paperboy (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore 16 and Plus/4, BBC, Sega Master System
Number of Players: 1
Controls: Keyboard, Joystick

Description
You are the Paperboy and must deliver the newspaper to your customers on a daily basis. Being set in the USA, this entails riding your bike down a different street every day, throwing newspapers into the mailboxes or onto the doorsteps of your subscribers. If a person doesn't get his paper, he'll cancel his subscription - and no subscriptions means no job!

Papers can be handy for other things though.... There are various obstacles in your way which will try to knock you off you bike. A well-aimed newspaper makes a handy weapon against these hazards! Also, there's no harm in encouraging people who don't subscribe to your paper to think again about their decision - whack a few papers through their windows for extra points! And while you're at it, why not aim a few at their bird tables and dustbins? Or ride your bike over their flower beds? Mind you don't run out of papers though! You can only carry ten at a time, but supplies are left at various points along your route for you to pick up.

You are given a number of lives to complete as many days as possible. You lose a life if anything knocks you off your bike, but the game will end immediately should you run out of subscribers! Get to the end of the day and you can complete an assault course for extra points!

Scooby Doo [in the Castle Mystery] (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4
Number of Players: 1
Controls: Keyboard, Joystick

Description
AIM : The Mystery Machine arrives at the ruined castle, and the gang climb out, ready to explore. Suddenly, Velma, Shaggy, Daphne and Fred are seized by large hands and a chorus of voices cry out, "Our experiments are almost complete. Nothing can stop us now!" Though frightened, Scooby decides to looks for his friends, but soon has the feeling that he is not alone. Ghosts and demons of the strangest kind gather on all sides and appear out of doorways, intent on stopping him freeeing the rest of the gang. Can you, as Scooby Doo, fight your way through the mad scientists' henchmen to rescue your friends, then seek out their captors? Perhaps the trail of Scooby Snax may help you in your search.

 

Space Harrier (1986)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Sega Master System
Number of Players: 1
Controls: Keyboard, Joystick

Description
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Bomb Jack II (1987)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4
Number of Players: 1
Controls: Keyboard, Joystick

Description
Watch out! Jack's back! Our super-hero Bomb Jack is here again in a comic caper of the tactical kind! This time armed and deadly and ready for combat. Use the stab key to fight your way through the reptile- infested lava pit and on into outer space. Have you got what it takes?

Have you got the mental agility to outwit the enemies and collect the treasure in over 40 fiendishly complicated settings? Collect them in the right order and get a bonus, Jack ...

Bombjack 1 and 2 were written by Paul Holmes (paulh@unlimited.com)

Thundercats (1987)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, MSX
Number of Players: 1
Controls: Keyboard, Joystick

Description
During a raid by the wicked MOLEMEN, agents of the evil MUMM-RA entered the CATS-LAIR, kidnapped several members of the Thundercats team and stole the Eye of Thundera, the magical jewel which holds the mystical power of the sword of omens. LION-O was out on a mission when the raid took ploace but vows that, as the eye was given into his safe-keeping, he must go to Castle Plundar, rescue his team-mates and retrieve the Eye.

Can LION-O battle his way past MUMM-RA's henchmenin the forests and underground caverns, and return the power of the sword of omens and glory to the Thundercats' name?

Duet (1987)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
Choose your tactics. Either go it alone and rely on your stealth and cunning to penetrate enemy territory or be part of a human machine - a crack Commando pair where survival means co-operation and teamwork. Whatever your method, the brief remains the same - collect vital documents from each area and return safely. The task is not an easy one. With minefields to avoid, tanks and foot patrols to out manoeuvre, the odds are heavily against you. So grit your teeth and prepare for combat!

 

Beyond the Ice Palace (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
AIM : Beyond the Ice Palace lies a mystical land caught up in a battle between good and evil. Dark spirits are setting alight the forests, destroying the homes and livelihood of simple woodcutters. In desperation the ancient and wise spirits of the woods shoot a sacred arrow into the air. Whoever finds it will be able to destroy the powers of darkness...

GAMEPLAY : Like any other platform game - you run, jump and duck through a horizontally scrolling landscape, avoiding the various creatures and their shots. You can collect various weapons of differing strengths, ranging from a knife to a fireball. They have individual effects on various creatures, some of which need to be shot several times. Two Spirits of the Forest accompany you on your journey. When activated via the keyboard they sacrifice themselves in order to reduce the power of the enemies currently on the screen, weakening some and killing others. Extra spirits and bonus icons, which boost points, are scattered around the land.

 

Supertrux (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
Races have covered Europe by push-bike, car, plane, and even hot-air balloon. Now it is the turn of the truck! Nine European cities have come together to award the Supertrux Trophy, the most prestigious and coveted trucking trophy ever devised. London, Paris, Bruxelles (Brussels), ROMe, Madrid, Vosges, Venice, Pisa, Athens - their names call the roll of the great and ancient cities of the Old World. But as for the roads that connect them ...

Have you got the ability, have you got the raw nerve, have you got the guts to race 30 tons of solid truck across Europe, through hazardous conditions and along tortuous, twisting roads, beating all the other drivers to claim the Supertrux Trophy?

Only the most skillful and daring of drivers will be able to survive the perilous journey from city to city. The road signs will help you, but choose your path carefully; there are many routes to take, and while some may be shortcuts, others will lead to sections of road treacherous in the extreme, with viciously sharp bends, narrow single- lane carriageways and even major roadworks. Precise steering, lightning reactions and a clear head will be needed to get you through in one piece. And beware the other drivers - they will not think twice about ramming you with their 30 tonners in a murderous attempt to send you skidding off the road.

Competition will be fierce and each leg must be completed in record time - so don't hang around. Put your foot flat down and give a blast on your air-horn to let them know you're on the road and you mean business! Play as dirty as they do and maybe, just maybe, you will win the Supertrux Trophy.

 

Hopping Mad (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 2
Controls: Keyboard, Joystick

Description
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Ikari Warriors (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Plus/4, MSX
Number of Players: 2
Controls: Keyboard, Joystick

Description
General Alexander Bonn, C.I.F. US forces in Central America, has been seized by a band of revolutionaries and held captive in his own headquarters. Before his final capture he relayed a mayday which you and your buddy picked up.

Your plane crashlands in the dense jungle some distance from the headquarters. After deciding whether to go it alone or attempt the rescue together you set off. You are deep in guerilla territory. On all sides gather trained marksmen and combateers, determined to stop you. It soon becomes apparent that you lack the supplies to win, but win through you must.

Ambush enemy tanks and use them yourself. Collect fuel and grenades left by the enemy as they retreat. Show no mercy, for you are the lkari Warrior.

 

Overlander (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
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Buggy Boy (1988)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
Buggy Boy is the ultimate driving challenge. Be prepared for the bumpiest ride of your life, over five of the roughest courses ever devised for four wheels. You must race across terrain littered with boulders, trees, brickwalls and fences whilst following the rough outline of the track through narrow valleys, across even narrower bridges and through dark tunnels.

Use your skill to dodge these obstacles or a jump over them by hitting the logs that lie across the track, sending your buggy soaring through the air. Driving over tree stumps and small rocks will tilt your buggy onto two wheels allowing you to squeeze through narrow gaps; but don´t oversteer, as you will lose control and return to four wheel drive! The course is not your only eneamy. The clock is ticking and you will be disqualified from the race if you do not complete each leg in the allowed time limit. Extra time for the next leg can be collected by driving through the dangerously placed "time" gates. For each "time" gate you drive through, you get two seconds bonus time for the next leg after completion of the actual one.

Additional points are scored by collecting the flags and driving through the score gates. Collecting the flags in the specified order (displayed in the upper right corner of the screen) will give you a larger bonus, as will bumping into the football!

When the going gets tough, put your foot to the floor (finger on the button?) and get ready for more thrills and spills then ever before.

Mike Read's Pop Quiz (1989)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 2
Controls: Keyboard, Joystick

Description
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Wanderer (1989)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 1
Controls: Keyboard, Joystick

Description
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A Question of Sport (1989)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC, BBC
Number of Players: 2
Controls: Keyboard

Description
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World Championship Soccer (1991)

Available on: ZX Spectrum, Commodore 64, Amstrad CPC
Number of Players: 2
Controls: Keyboard, Joystick
For Spectrum 128K

Description
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